Como Dibujar Anime 4: Escenas De Combate Y Accion / How to Draw Anime and Game Characters 4: Mastering Battle & Action Moves

Por (autor) Tadashi Ozawa

An enemy is creeping up on the hero, when the hero suddenly does a half-spin and sends him flying with a back roundhouse kick! Then the hero jumps up and on the way down delivers a punch to the enemy. Action scenes are the highpoints of a story. This book selects action and movements often used in popular combat games and explains these motions to allow you to master drawing them quickly starting out by tracing and, later, to draw your own original character performing.

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An enemy is creeping up on the hero, when the hero suddenly does a half-spin and sends him flying with a back roundhouse kick! Then the hero jumps up and on the way down delivers a punch to the enemy. Action scenes are the highpoints of a story. This book selects action and movements often used in popular combat games and explains these motions to allow you to master drawing them quickly starting out by tracing and, later, to draw your own original character performing.
Edad de lectura: De 9 a 12 años
Longitud de impresión: 168 páginas
Idioma: Español
Curso: 4 - 6
Dimensiones: 17.78 x 1.27 x 26.04 cm
Editorial: Public Square Books
Fecha de publicación: 30 marzo 2005
ISBN-10: 1594971048
ISBN-13: 978-1594971044

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